3 Common Video Game Sound Design Demo Reel Mistakes Beginners Make

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Published on ● Video Link: https://www.youtube.com/watch?v=DVTUPNih8gY



Duration: 6:14
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FREE Demo Reel Checklist: https://sfx.daviddumaisaudio.com/demo-reel-checklist

In this video, I share what I believe are 3 very common mistakes that beginner video game sound designers make when designing their demo reel.

I aimed this video more specifically to sound designers who would be applying to game development studios.

0:00 - Intro
0:38 - Mistake #1 - Having boring clips
2:08 - Mistake #2 - Having clips that don't make sense together
4:31 - Mistake #3 - Having a demo reel that is too short or too long
5:45 - Free PDF in the description below!

Thanks for watching!

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About David Dumais Audio

David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.

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