I look at 3 smart ways video games have used 3D graphics. From Tomb Raider to Guilty Gear, game developers successfully used 3D graphics to not only push the boundaries but also add character and expression.
Intro: 0:00
Guilty Gear’s transition from 2D to 3D graphics: 0:12
Tomb Raider’s smooth character animations: 3:51
Vagrant Story’s CG trickery: 5:10
Outro: 7:43
Shoutout to @Dreamboum’s insights and @shmuplations for their translation work! You can find Shmuplations’ translations of various Japanese video game developers and support their work at http://shmuplations.com.
Sources and citations: https://rentry.co/n8xcmhqf
GuiltyGearXrd’s Art Style: The X Factor Between 2D and 3D: • GuiltyGearXrd's Art Style : The X Fac...
Dreamboum’s Vagrant Story thread: / 1226610123000467457