331: Run command every n ticks to player near tagged entity. [Minecraft Map Making]
Ep331: Run a command every n ticks when the player is a certain distance from a tagged mob. In this example we are playing a sound every 30 ticks when a player is within 5 blocks of an iron golem tagged with monster.
Updated version - Ep 335: • 335: UPDATED: Run command every n tic...
Version: 1.19
Requested by: jasper
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: / coppitj
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: / discord
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Since angled brackets are not allowed in YouTube descriptions you will have to replace "greater than" with the appropriate angled bracket. Ascii code: 62
Commands used:
Setup:
IUN: scoreboard objectives add timer dummy
CUA: scoreboard objectives add in_range dummy
Summon:
IUN: summon iron_golem ~ ~ ~ {Tags:["monster"]}
Controller:
RUA: execute as @a at @s store success score @s in_range if entity @e[type=iron_golem, tag=monster, distance=0..5]
CCA: scoreboard players add @a[scores={in_range=1}] timer 1
CCA: execute as @a[scores={timer=30..}] run scoreboard players set @s timer 0
CCA: execute as @a[scores={in_range=1, timer=0}] at @s run playsound entity.warden.heartbeat master @s ~ ~ ~ 1 1 0
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