3D Mark 06 - Graphics Test 2 - Firefly Forest (HD)
http://www.jameswoodcock.co.uk
Recorded through a NVIDIA GeForce GTX 285.
A large outdoor scene is dense with vegetation and grass is dynamically distributed and altered according to the camera's location. A pair of fireflies flit about among animated trees, branches and leaves dramatically highlighting the benefits of cascading shadow maps (CSM) and high resolution shadow-mapped point lights. The scene is lit with one directional light casting CSM to create a moonlight effect. The two illuminated fireflies are shadow-mapped point lights with cube-map masks. A procedural light scattering shader is used for the humid night time sky. Materials have Blinn-Phong reflections using lookups for materials. The ground material has diffuse, diffuse detail, normal and normal details maps added. Rock surfaces have an added specular map. Tree branches are similar to the rock materials but with an added diffuse cube map and no specular or bump map.