3D Scan Data to 13 Main Expressions & Wrinkles | 3D Scan Pipeline Tutorial Part 4
The Face Tools plug-in for ZBrush is an innovative new tool that provides you with a powerful and efficient production pipeline between Character Creator and ZBrush. In this part 3 of our series we look specifically at how to convert your scanned expression data so it conforms to the expression set of Face Tools in order to utilize the complete facial animation capabilities of iClone.
00:00 Intro
00:22 Organizing Facial Scan Data
02:43 Convert Scan Data to Face Tools
04:07 Project Wrinkles Diffuse
05:36 Update to Character Creator
*Note: Assets shown in this tutorial serve only as reference material.
Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
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