Raw Scan Head Data to CC Head | 3D Scan Pipeline Tutorial Part 3

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The Face Tools plug-in for ZBrush is an innovative new tool that provides you with a powerful and efficient production pipeline between Character Creator and ZBrush. In this part 2 of our series we look specifically at how you can convert your head scanned data to a fully-functional head in Character Creator.

00:00 Intro
00:30 Export & Align Meshes
01:40 Wrapping & Mesh Alignment
04:44 Update to Character Creator

*Note: Assets shown in this tutorial serve only as reference material.

Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.

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Learn about Character Creator: https://www.reallusion.com/character-creator/default.html
Learn about Face Tools: https://www.reallusion.com/character-creator/zbrush/character-face-tools/default.html

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✦ONLINE HELP
TUTORIALS: https://courses.reallusion.com/home/character-creator
MANUAL: https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/01_Welcome/Welcome.htm




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