3DMark | Mesh Shader | feature test | Core i5-4690K | GeForce RTX 2070

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Published on ● Video Link: https://www.youtube.com/watch?v=tTWm73bQKX4



3DMark
Game:
3DMark (2022)
Duration: 1:46
631 views
5


DirectX 12 Ultimate adds powerful new features and capabilities to DirectX 12 including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading.

Mesh shaders introduce a new approach to geometry processing that simplifies the graphics pipeline while also giving game developers more flexibility and control.

The 3DMark Mesh Shader feature test shows you how game engines can improve performance by using the mesh shader pipeline to efficiently cull geometry that is not visible to the camera. There is also an interactive mode that lets you experiment with different settings and visualization tools.

See how mesh shaders can improve frame rate performance.
DirectX 12 Ultimate API implementation for impartial results.
Try different settings and visualizations in interactive mode.

Core i5-4690K (4400 Ghz)
Asus Sabertooth Z97 Mark 2
16 Gb TEAM DDR3-2400 2x8GB
ASUS DUAL-RTX2070-8G
27"AOC e2795Vh







Tags:
PC
gameplay
3DMark
Mesh Shader
feature test
Core i5-4690K
GeForce RTX 2070
Utilities
UL
DirectX 12
DirectX Raytracing Tier 1.1
Mesh Shaders
Sampler Feedback
Variable Rate Shading