3DO MK2 Hardware Arena Performance Test (No Audio)
Pausing active development to focus on actual performance on real hardware. In order to render / achieve smooth gameplay at 60 frames per second, the entire game loop must occur in under 16.7 milliseconds.
The number in the top-left corner shows the 3DO "DrawCels" time in Microseconds. The 2nd number shows the round trip time. Some arenas are good.. some need a little work. Once this process is complete I will get back to loading and positioning all the fighter CELs... Then work on actual gameplay mechanics... then finally button everything up. (Oh, and audio..)
Still on track for Q1 2024 at this point.
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