3ds Max tips : Vertex Color Gradient from UVs

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https://polycount.com/discussion/204663/3ds-max-tips-uv-to-vertex-color-gradients

This is just a quick brainfart I had, and I wanted to share it

In some 3ds max version, the UV to Vertex Color will fill the blue channel with white. If that happen, when you want to isolate the green, just add Magenta ( Red + Blue ) instead of Red and then set the layer to substract !

very useful for plants for Unity/unreal shaders using vertex color as mask







Tags:
3ds
max
vertex
color
game
art
tutorial
foliage
vegetation
unreal
mask
gradient
uv
channel