Rock workflow - Part 02 - Baking
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Published on ● Video Link: https://www.youtube.com/watch?v=l91mjLhKWPg
asset store pack : http://u3d.as/content/alex-s-/rock-pack-01/5Er
portfolio : https://www.artstation.com/artist/astroukoff
Part 2 of my rock workflow
part 1: http://www.youtube.com/watch?v=5zba75oVqxw
part 3 : http://www.youtube.com/watch?v=kbxLB5uEOkU
baking & retopo
video is a 2x speed
next video will be on texturing
http://www.polycount.com/forum/showthread.php?t=126441
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2018-05-13 | Create foliage for game with Houdini - 03: Export and setup meshes for later |
2018-05-03 | Create foliage for game with Houdini - 02: Meshes from bitmap with the trace node |
2018-04-27 | Flowmap city 01 (Houdini&Unity project) |
2018-04-20 | Create foliage for game with Houdini - 01: Planning |
2017-10-18 | UNITY 3D ENVIRONMENT - Industrial Necropolis |
2013-10-18 | Rock workflow - Part 04 - Tileable Texture |
2013-10-07 | Rock workflow - Part 03 - Texturing |
2013-10-06 | Rock workflow - Part 02 - Baking |
2013-10-06 | Rock workflow - Part 01 |
2012-10-13 | Speed painting |
2012-10-01 | Speed painting - Ruins |
2012-09-23 | Egypt |
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3D
polycount
zbrush
photoshop
brush
3D Modeling (Profession)
Animation
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Workflow (Literature Subject)
Cartoon
rock
rocks