[4K] DOOM 3 ⛧ Mission 18. Delta Labs - Level 3: Union Aerospace Research Division \ Veteran Remaster

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Doom 3
Game:
Doom 3 (2004)
Category:
Vlog
Duration: 35:00
972 views
5


Delta Labs - Level 3

Delta Labs - Sector 3 contains the second generation transfer platforms, able
to teleport variable distances to small portable receiving platforms. Test
chambers must be reserved prior to experimentation. All access is under
security observation.

Items found: 4x PDA
Enemies: 29x Imp, 8x Revenant, 21x Zombies, 11x Marine-Zombies

Leave the lift. When you open the door, 2 Marine-Zombies and 1 Commando-Zombie
will attack. You can enter the area where they came from for goodies, then
enter the room behind you. Use the panel to unlock the bigger door you saw.
A Commando-Zombie will rush in to kill you.

Enter the door the Commando-Zombie came from. There will drop a panel down,
but more interesting is the bridge you'll see on the left. It's melted
away... Doesn't look funny, does it? Enter the door that says "restroom".

There are 2 Marine-Zombies here, so kill them off. When they are killed, a
Commando-Zombie will rush in and attack. Grab the goodies, then go back to
the previous room and kill the Imp. Enter the other door you didn't check out
yet.

You can hear some Marine-Zombies here, but you better worry about the Imp
in front of you that'll be summoned first. When they are killed, there are
2 Marine-Zombies remaining, so kill them. When you go down the stairs and
enter the room on the right and kill the Imp. Look around for goodies, and be
sure to also grab the PDA.

User Data

User Name: Frank Z. Cerano. Ph.D
I.D. Number: 2001 -78
Post: Delta Labs. Level 3
Title: Doctor
Security Clearance: General Access

Audio Log

Title: Personal Audio Log
About: Frank talks about how much power teleporting costs. Betruger wants
to have the teleporter open for about 60 seconds, but that just isn't
possible.

User Mail

From: Delta Control
Subject: Immediate medical attention
Date: 10-23-2145
Body:

Dr. Cerano,

Recently, Delta science team members have reported serious cases of
irrational behaviour and insomnia. They believe these issues are directly
linked to the recent teleportation experiments. Please report to Delta Level
3, ASAP, and assist with medical needs.

Thank You

User Mail

From: Delta Control
Subject: Assistance Request
Dr Cerano,

We currently cannot process your request for additional medical personnel in
Delta level 3. As you are aware, the medical staff has experienced serious
HR shortages within the past two weeks and cannot take on the additional
workload. There are surplus medical kits located in storage room D3-1,
across from the lower terminal offices. The code to storage cabinet #317 is
841.

Storage room D3-1 is here, but the doom is jammed, and only one door is left
you can enter. When you enter that one, 2 Commando-Zombies will attack. One
will jump down and attack you with his tentacle, the other is shooting you
from the upper floor. Kill them, then enter the door straight ahead of you.
Grab the PDA here.

User Data

Name: Han M. Lee
I.D. Number: 1 567-77
Post: Delta Labs. Level 3
Title: Administrative Assistant
Security Clearance: General Access

Audio Log

Title: Expedition Team Report
About: Han talks about the team that got teleported. Nothing new.

Audio Log

Title: Missing BFG Guns
About: Another team got teleported, but they didn't return. They were
equipped with BFGs, which are lost too. Hooray! Hell has BFGs now -_-

User Mail

From: Delta Security
Subject: Security Team info
Date: 10-23-2145
Body:

Han,

Due to the incident last week, the Delta Security Team will be storing
additional supplies in cabinets 386 and 387 near the first teleport chamber.
We will update the access codes to 836 as soon as the equipment arrives.

Thank You,
Thomas Palena

There is a panel here to open a chamber, so use that. When you leave the room,
an Imp will be summoned, and a Commando-Zombie will jump down. Kill them both,
then enter the chamber. Wait till you can pass and enter the next room.

Kill the Imp that jumps at you, and also the Commando-Zombie that rushed
towards you. Enter the door. You can open the cabinets with code 836. When you
are done shopping, enter the next room, with a huge teleporter. Kill the 2
Commando-Zombies; one at your floor, one at the upper floor. There is one
door here. Enter it if you want. You can find a shotgun, an Imp, and a blocked
path by some big tentacle. There is a panel in this room. You can use it to
teleport yourself.

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