4K SpiderHeck Gameplay PC GTX 1060 | Xbox Game Pass Day One

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Published on ● Video Link: https://www.youtube.com/watch?v=_yuIAahTWsE



Game:
SpiderHeck (2022)
Duration: 11:04
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2


* Benchmark Performance Test 60 FPS Ultra Graphics 4K 2160p | Steam
⭐ Game: SpiderHeck PC Gameplay
● Resolution: 3840x2160
Graphic Settings Quality: (No Options)
Max FPS: 9999
Game on SSD / Streamed with OBS 60FPS
(FPS loss when streaming 4K: 10%~17%)
Can be played at 4K 60 FPS with GTX1060 6GB


Spiders with laser swords! Duel to the death against your friends or choose to team up and hold back swarms of savage enemies. Swing, stab and shoot with style, effortlessly performing movie-worthy parkour.


#SpiderHeck #PC

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ PC: Acer Aspire GX-783-BR13
+ CPU: Intel Core i7 7700 @ 3.60GHz Turbo Speed: 4.2 GHZ (Kaby Lake) [Undervolted]
++ (Undervolt CPU Core Voltage Offset: -0,100V)
++ (23/Aug/2022) New Cooler: Cooler Master i71c
++ (CPU Turbo Boost Short Power Max Enable: Disable)
+ GPU: NVIDIA GeForce GTX 1060 6GB GDDR5 (PNY) [Overclocked]
++ (Overclock Core Clock +180MHz | OC Memory C. +550MHz | Power Limit 105%)
+ Motherboard: ACER Aspire GX-783 (U3E1) (IPMH110G modded)
+ RAM: 16,0GB (2x8) DDR4 - Dual-Channel @ 1200MHz (2400MHz)
+ Storage: Lexar NQ100 960GB SSD SATA III 6GB/S
+ Game SSD: TEAM GROUP T-FORCE VULCAN 500GB T253TV500G3C301
+ System: Windows 10 Home Single Language 64-bit
+ Monitor 1: VG32VQ1B Gamer Asus TUF 31.5' LED VA, 165 Hz, 2K QHD, 1ms, FreeSync Premium, HDR 10, 120% sRGB, HDMI 120Hz 144Hz / DisplayPort 165Hz
+ Monitor 2: LG ULTRAWIDE 25UM58-P (2560x1080 @60Hz) 21:9 Ultra-wide
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ MSI Afterburner Benchmark Reference Captions: (Full / Complete)
+
+ (GPU): Usage based on core clock - Temperature - Core Clock
+ GPU Power: Max GPU Usage Percentage - GPU Voltage - GPU Watt Consumption
+ GPU Fan: Fan Speed - Fan Tachometer RPM - GPU Limit (Temp/Voltage/Power/no load)
+
+ GPU VRAM: Memory - [VRAM based on Game \ Process] - Memory Clock
+ RAM: Memory Ram - [RAM based on Game: Ram Usage \ Process]
+ Commit Charge [Ram + Pagefile - Virtual Memory (SSD)]
+
+ CPU: Usage - Temperature - CPU Clock - CPU Watt Consumption Power
+ CPU Usage: (Core & Thread - 1 to 8 and temperatures)
+
+ SSD E: (Games): Usage Percentage Rate - SSD Temperature - Read MB/s - Write MB/s
+
+ (API): Frames Per Second (FPS)
+
+_ FPS AVG: Average Frames
+_ 1% Low: 1% Slower Frame
+
+ Frametime Graphic in Milliseconds (ms)
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Game Tags: physics, funny, multiplayer, 2D fighter, fighting, swordplay, parkour, pvp, 4 players, action, comedy, co-op, combat, online







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