5. Survival 2.0 (again) - in Cities Skylines 1 (but now more balanced)
"Done that, got the T-shirt", that would be the idea you might have 'me' playing Cities Skylines with disasters on. So I was thinking about the previous playlists that involved disasters. It was either the area was too well protected and I was never in serious jeopardy, or I created a situation in which the landmass was so small and the elevation levels were so little that with every tsunami the city flooded and there was no time to rebuild and the city went bankrupt.
So I went to Steam Workshop and was looking for a map that had ocean on all sides, but had a reasonable landmass. Not too big, not too small. Eventually I fond a map that seemed to have all these properties. Therefore I thought, "well, why not have a go at it again? Since disasters are always fun, especially the meteor strikes and tsunami's".
The settings are as follows:
- Disasters turned on (duh)
- Set to maximum intensity
- Turn off "fire spreading disabled" option (so fires can spread)
- All tiles unlocked, so disasters can immediately begin
- All options unlocked, otherwise you have to unlock the city to a certain level to even get any disaster.
- Starting money is only 750,000 (believe me, it looks a lot, but the disasters strike A LOT in this series).
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