506th IRRU: Operation Verdant Gambit 03-23 - Task Force Alpha | "Havoc 6" | Task Force Commander
ArmA 3 Realism Gameplay with the 506th Infantry Regiment Realism Unit - https://www.506thir.net/
Excerpt from the OPORD (Operation Order):
I - SITUATION
Time: 0700 Local
Weather: Unknown
Area of Operation – Republic of Kupale, SW Main Island
Friendly Forces
1st Platoon, Alpha Co, 1-506th
Special Forces Detachment ODA 5221, Bravo Co, 2nd Btn, 5th SFG
Alpha Flight, 19th Air Support Operations Squadron
Alpha Section, Delta Co, 5th Btn
1 A-10 - 23rd Detachment, 74th Squadron, USAF
Independent Forces
Local Civilian Population
Hostile Forces
Klompok Militèr Naga ("Dragon Military Group") - KMN
Relevant Intelligence
- https://www.506thir.net/forums/index.php?topic=33441.0
- https://www.506thir.net/forums/index.php?topic=33284.0
- https://www.506thir.net/forums/index.php?topic=33278.0
II - MISSION
a. Commander's Intent
1. Escort a supply convoy into the town of JAYA [GRIDREF 016011] and defend it while the locals unload the supplies.
2. Provide aid to civilians and assist them while present in the town; find if the locals can provide intelligence on the enemy.
3. Maintain a security position on the outskirts of the town (both N and E) to provide passage for TFC's objective route.
b. Step-Off: AIRBASE RAGNAR [GRIDREF 011026]
c. End State:
1. Enemy: If encountered, KMN forces pushed away from the town of JAYA [GRIDREF 016011].
2. Terrain: No fortifications are to be built within the objective town itself; defensive positions setup outside of the town to its N and E
3. Civil: No collateral damage to civilian infrastructure.
d. Timing:
1. Date: 17SEP23.
2. Time: 0500 IGT.
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The 506th Infantry Regiment Realism Unit, at its core, is a role-playing unit, with a primary focus on light infantry combat utilizing real-to-life tactics, techniques, protocol, and communication. We strive to promote an immersive and professional environment for members to role-play in by providing a unique and structured military experience. When in-game, members are expected to act as if they are on a foreign battlefield or in a domestic training environment. The goal of the unit is to always balance the realism with fun, and we always err on the side of fun where possible.
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