6DOF Video working on Android
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Published on ● Video Link: https://www.youtube.com/watch?v=3sTttLNZtMc
Ray tracing method of displaying 6DOF video. Currently works on Windows, Android and WebGL.
Works with video recorded by Google Jump or Kandao Obsidian 3D.
This performance test on Android is stable and takes only 1 draw call.
Where Lightfield images can be above 300MB for 1 frame, this method only takes up 3mb/s for 4K video which makes it easy to stream over 3G/4G connections.
Footage provided by Alex Suber.
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