7 ways games use science to scare us
How do horror games keep us scared, when we can go anywhere and do anything? With science. Here are seven ways games use science to scare us.
Games featured:
Alien: Isolation
Amnesia: The Dark Descent
Dead Space
Everybody’s Gone to the Rapture
The Evil Within
F.E.A.R.
Resident Evil 2
Resident Evil 7
Resident Evil HD Remaster
Silent Hill 2
Warhammer: The End Times - Vermintide
Links:
Fight or Flight: The Neuroscience of Survival Horror: https://www.gamasutra.com/view/feature/172168/fight_or_flight_the_neuroscience_.php
10 Ways to Evolve Horror Games: http://frictionalgames.blogspot.co.uk/2012/04/10-ways-to-evolve-horror-games.html
Official site of Dead Space composer Jason Graves:
http://www.jasongraves.com
All about the Sound of Dead Space:
http://designingsound.org/2009/06/all-about-the-sound-of-dead-space/
A Sound Design: Dead Space and the “father of electronic music”.
https://killscreen.com/articles/sound-design-dead-space-and-father-electronic-music/
Do you hear things after playing video games? There's a name for that
https://www.theguardian.com/technology/2014/jul/30/do-you-hear-things-after-playing-video-games-theres-a-name-for-that
The Sound of Silent: Music in Silent Hill
http://zedgamesau.net/articles/the-sound-of-silent-music-in-silent-hill
The Psychology of Horror Games
http://www.psychologyofgames.com/2015/10/the-psychology-of-horror-games/
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