Playing the team of Rugal Bernstein and Benimaru Nikaido in Arcade Mode of Capcom vs. SNK: Millennium Fight 2000 Pro on Dreamcast, SNK Groove, at 6/8 difficulty!
Also checking Benimaru and EX Benimaru's moves, and finding a Goro Daimon cameo!
0:00 - start
1:12 - Cammy, Blanka, E.Honda
3:29 - Ken, Iori
5:20 - Yuri, Benimaru, Dan, King
8:26 - Ryu, Kim
11:03 - Joe, Sagat
17:43 - Boxer, Dictator
20:47 - Boxer, Dictator 2
23:47 - ending
24:51 - credits
28:26 - Training Mode - Goro Daimon cameo!
33:26 - Training - Benimaru's moves
40:20 - Training - EX Benimaru's moves
45:18 - wrap-up & what's next!
GameFAQs did NOT have info about the Goro cameo (I'm submitting it), did find a wiki mention of it though: https://snk.fandom.com/wiki/Goro_Daimon#Games . It works in Training and VS modes when you have Benimaru vs Kyo (but NOT Kyo vs Benimaru).
(On a mostly unrelated note, in testing the cameo afterwards I also found that you can team a character with their own EX version in Pair Match mode. ; )
As is typical of this game, Benimaru's special move inputs are rearranged from what I'm used to in KOF 2000: that ground-spin kick is on K instead of P, and he doesn't have the lighting flip kick uppercut that's so effective in 2000. His EX version does have an interesting lighting command grab, though, both as a special and a super.
Took me a try to remember it was Rugal doing roll, THEN HK to open up Dictator. His dash throw (qcb+P?), sweep if blocked was what finally worked well on Boxer.
Sagat was a problem--I had trouble with Rugal in general against speedy opponents--Yuri and Joe for instance--and Sagat's reaction speed is ridiculous!
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