A Bit of An Explore | "Wuchang: Fallen Feathers" [EP07]
It's a new day of play, and I'm coming back to Wuchang vaguely refreshed and eager to both revist some earlier stuff that I noticed while editing the first couple episodes, and also to explore some new stuff.
I know combat often trumps exploration for many people in souls games, but for me it's the other way around. Who'd have thought the guy with no sense of direction, who makes maps for games, really loves exploring, eh... ;D
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Everyone knows I love souls games. Everyone knows I'm bad at souls games.
And as with all souls games, I'm sure a lot of people will hate my critique on this one. As always with this type of content, unconstructive comments will just be deleted.
I have very mixed thoughts on Wuchang. I like many of the ideas, but the execution often leaves a lot to be desired.
Timestamps provided to get you to where you want to go.
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00:00 - A New Day
00:46 - Mercury Workshop Revisited
19:00 - Palace Hill yellow door
29:43 - Rebel Camp
49:29 - Shrine Get
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ABOUT THE GAME
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
https://store.steampowered.com/app/2277560/WUCHANG_Fallen_Feathers/
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#wuchangfallenfeathers #soulslike #letsplay