A breakdown of my game: Time Centurion #unrealengine

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A breakdown of my game: Time Centurion new video By D3kryption #unrealengine

Join me as I dissect the intricate components of my latest game jam creation, Time Centurian! In this video, I delve into the game's inner workings, showcasing the mass crowd spawner, dynamic crowd behaviour, random dialogue system, state tree management, menu design, and the game's procedural generation. Discover the secrets behind the development process, gain insights into my creative decisions, and witness the magic of game development in Unreal Engine 5!

Theme:
What's behind the door

Game link:
https://d3kryption.itch.io/time-gladiators

Jam:
https://itch.io/jam/brackeys-11

My Links:
https://linktr.ee/d3kryption

My Specs:
OS:
Manjaro Linux

CPU:
Intel Core i7-4790K @ 4.00GHz

GPU:
Nvidea Geforce RTX 3090 24GB

RAM:
16GB

Headphones:
Audio Technica ATH-M50X

Mic:
Audio Technica AT2020

DAC:
Behringer UMC22

Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps

Mouse:
Logitech G403

Chapters:

#TimeCenturion #GameBreakdown #UnrealEngine #GameAnalysis #Gameplay #GameDesign #Gamedev #Tutorial #Strategy #Mechanics #Walkthrough #Review #Analysis #Development #BreakdownVideo #GameplayAnalysis #GameMechanics #GameDesignTutorial #GameDevelopment #GameStrategy




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