A breakdown of my game: Time Centurion #unrealengine
A breakdown of my game: Time Centurion new video By D3kryption #unrealengine
Join me as I dissect the intricate components of my latest game jam creation, Time Centurian! In this video, I delve into the game's inner workings, showcasing the mass crowd spawner, dynamic crowd behaviour, random dialogue system, state tree management, menu design, and the game's procedural generation. Discover the secrets behind the development process, gain insights into my creative decisions, and witness the magic of game development in Unreal Engine 5!
Theme:
What's behind the door
Game link:
https://d3kryption.itch.io/time-gladiators
Jam:
https://itch.io/jam/brackeys-11
My Links:
https://linktr.ee/d3kryption
My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
Chapters:
#TimeCenturion #GameBreakdown #UnrealEngine #GameAnalysis #Gameplay #GameDesign #Gamedev #Tutorial #Strategy #Mechanics #Walkthrough #Review #Analysis #Development #BreakdownVideo #GameplayAnalysis #GameMechanics #GameDesignTutorial #GameDevelopment #GameStrategy