Fable-Inspired Quest Unreal Engine 5

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Published on ● Video Link: https://www.youtube.com/watch?v=je_S6Sv4vLo



Duration: 23:55
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Dive into the enchanting world of quest design as we craft a Fable-inspired adventure in Unreal Engine 5. Learn how to leverage our new damage and attack system to create dynamic objectives, from obliterating barrels to facing off against an aggressive guard. Unleash your creativity and enhance your game development skills with this comprehensive tutorial!

Damage system:
https://youtu.be/M8lkBv9rdx8

Basic Attacks:
https://youtu.be/cmwggg_4LoQ

Asset pack (paid):
https://syntystore.com/en-gb/products/polygon-elven-realm

My Links:
https://linktr.ee/d3kryption

My Specs:
OS:
Manjaro Linux

CPU:
Intel Core i7-4790K @ 4.00GHz

GPU:
Nvidea Geforce RTX 3090 24GB

RAM:
16GB

Headphones:
Audio Technica ATH-M50X

Mic:
Audio Technica AT2020

DAC:
Behringer UMC22

Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps

Mouse:
Logitech G403

Chapters:
0:00 - Intro
0:51 - Barrel Placement
1:34 - Blocking Volume
2:24 - NPC Placement
2:54 - Quest explanation
3:21 - Dialogue Setup
4:55 - Quest Setup
5:16 - Task Setup
7:58 - Quest continued
8:27 - Barrel Tagging
9:40 - First test
10:47 - Conditional dialogue
13:08 - Destroy all actors event
14:28 - Patreon
14:38 - Second test
15: - NPC Spawn event
- Quest updating
- Task bug fix
- NPC death test
- Guard Dialogue
- Camera fixes
- Final result
- Outro







Tags:
UE5
GameDev
Tutorial
QuestDesign
FableInspired
UE5Development