A Brief History of Minecraft's Soundtrack - C418
In this video I describe the history of Minecraft's composer C418, and how he designed an incredibly compelling and unique soundtrack shaped by real-life and technical limitations, as well as how he originally met Markus Persson through the online platform TIGsource.
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ā¶Citations and Credits:
https://bit.ly/2LgxRDS
ā¶Video Footage Used:
cave game tech test (credit Notch; mcspotlights for reupload)
Dwarf Fortress: Fort Shellshammers (Part 1) [ASCII Warning] (credit KillerEmcee)
Volume Beta Teaser Trailer (credit C418)
ā«Music Used: (in order of appearance)ā«
All music used (minus the Dwarf Fortress Music) is composed by C418
(Album Name - Song Title)
Volume Alpha - Living Mice
Volume Alpha - Clark
2 years of failure - house_loneliness
Volume Alpha - Sweden
Volume Alpha - Mice on Venus
Dwarf Fortress - Dwarf Fortress Mode Theme
Volume Alpha - Key
life changing moments seem minor in pictures - I lack an emotion
Volume Beta - Floating Trees
Volume Beta - The End
Volume Beta - Alpha
ā«I AM NOT CLAIMING OWNERSHIP TO THE MUSIC USEDā«
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Minecraft is a favourite game amongst many, countless childhood hours invested into playing, discovering, and building. The game was created with simplicity as a key factor: many of the mechanics and systems present in Minecraft are designed to be obvious and clear to the player. This ideology of simplicity is also reflected in the gameās visual and auditory design, which is created with similar goals in mind.
Particularly so the gameās music. Minecraftās soundtrack is definitely a familiar sound to anyone who has played the game before, its subtle and nuanced melodies spontaneously fading in and out, creating an enveloping atmosphere.
But where did these sounds come from? Whoever could have created them? And why is this gameās soundtrack so memorable, and yet so forgettable at the same time?
Minecraft is a favourite game amongst many, countless childhood hours invested into playing, discovering, and building. The game was created with simplicity as a key factor: many of the mechanics and systems present in Minecraft are designed to be obvious and clear to the player. This ideology of simplicity is also reflected in the gameās visual and auditory design, which is created with similar goals in mind.
Particularly so the gameās music. Minecraftās soundtrack is definitely a familiar sound to anyone who has played the game before, its subtle and nuanced melodies spontaneously fading in and out, creating an enveloping atmosphere.
But where did these sounds come from? Whoever could have created them? And why is this gameās soundtrack so memorable, and yet so forgettable at the same time?
Over the years Rosenfeld began to slowly develop his musical style, mostly through experimentation with software such as Ableton. During this same time, Rosenfeld became immersed in the world of independent video games, along with communities revolving around them, specifically the online platform TIGSource. TIGSource is a forum dedicated to the discussion and creation of indie games and media, and is oftentimes a place where developers, designers, and creators come together to upload their own works, request help or help others, and hold discussions relating to all aspects of game development. Rosenfeld soon became an active contributor to the site, learning about the delicate art of game design while simultaneously developing his English skills.
It was on this very platform where Rosenfeld met Markus Persson, the creator of what would eventually become known as Minecraft. At this time, Perssonās project was very early on in the development process.
Through emotional, technical, and real-life influence, Rosenfeld managed to create one of the most compelling and unique video game soundtracks of all time. Minecraftās OST stuck out to us due to its unexpectedness and uniqueness ā and stuck with us due to its emotional and compelling sound.
Oh hey! You're at the bottom of the description! You actually read it! Well, congratulations, I guess. Most people just kinda skip the description.
...
*sips coffee* Still here?
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Minecraft Statistics For Freddo Films
At this time, Freddo Films has 13,239 views for Minecraft spread across 2 videos. Minecraft has approximately 3 hours of watchable video on his channel, roughly 5.83% of the content that Freddo Films has uploaded to YouTube.