A Case Study: SMITE - The Game That Never Reached It's Potential

A Case Study: SMITE - The Game That Never Reached It's Potential

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Published on ● Video Link: https://www.youtube.com/watch?v=oGW4FMjTd6U



Smite
Game:
Smite (2014)
Duration: 19:43
4,324 views
280


This is a discussion piece/Video essay I have been working on since the end of december (around 50ish hours of editing/production time). The point of this video is to start a discussion with any of the 4 chapters of the video. So if it got you talking/thinking I guess i did my job. Hopefully you guys enjoy it this took FOREVER.

Timestamps:
Intro: 00:00
Chapter 1 - Identity: 01:42
Chapter 2 - New Player Experience: 06:42
Chapter 3 - International Success: 10:28
Chapter 4 - IP/Brand Issues (smite's weakpoint): 13:44
Conclusion: 18:00




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