A Hands-on Look at Using Ray Tracing in Games with UE 4.22 | GDC 2019 | Unreal Engine
As of Unreal Engine 4.22, Unreal’s renderer will support the new DXR API for real-time ray tracing. During this Unreal Engine Learning Theater session at GDC 2019, Epic’s Sjoerd De Jong demonstrates how to build a visually appealing environment using the new ray tracing features in UE4. Through practical examples we will show how to control ray tracing in your scenes, discuss benefits and drawbacks to real-time ray tracing, and cover tips on performance, all focused on helping you make a smooth start with this amazing new tech.
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