A JOB FOR A JANITOR? | Space Quest Chapter 1: The Sarien Encounter First Playthrough
Space Quest Chapter 1: The Sarien Encounter Casual Playthrough (1986 DOS, Amiga, Macintosh, Apple II), developed and published by Sierra On-Line, played during a previous Twitch stream. I have never played this adventure game before. This is a full first playthrough of the entire game, beginning with Roger Wilco waking up on the Armada and then beating the Sariens on their battleship. The game is especially challenging, as the interface uses minimal point-and-click features and instead relies on text parser and keyboard movements. This is a longplay first playthrough of the entire game. retro gaming, space quest 1, space quest 1 playthrough, space quest 1 gameplay, adventure games for pc, text parser games, sierra adventure games, best sierra adventure games, sierra online games, sierra online adventure games, point and click games, point and click adventure games, 80s adventure games, retro gaming pc,
Space Quest: Chapter I – The Sarien Encounter, commonly known as Space Quest I, is a graphic adventure game released in October 1986 by Sierra On-Line. It is the first game in the Space Quest series. It quickly became a hit, selling in excess of 100,000 copies. Total sales are believed to be around 200,000 to date, not including the many compilations it has been included in.
Space Quest was the brainchild of Sierra programmers Scott Murphy and Mark Crowe, who had worked on prior titles like King's Quest II, but had not designed their own game before. According to Murphy, "at that time (1985), everything at Sierra was so somber and had an almost medieval atmosphere. So we decided 'Why not make a fun, silly game?'" In 1992, Adventure Comics created a three issue comic, based on the game's plot.
Players of the original game are never told the hero's name, but are instead asked to enter their own. The default name of "Roger Wilco" — a reference to the radio communication, "Roger, Will Comply" — became the de facto name of the hero in the later games of the series.
Roger is a janitor on board the scientific spaceship Arcada within the Earnon galaxy which holds a powerful experimental device called the "Star Generator" (a thinly-veiled reference to the Genesis Device from Star Trek II: The Wrath of Khan). Roger emerges from an on-duty nap in a broom closet to find that the ship has been boarded and seized by the sinister Sariens. Using a keycard that he finds on the body of a dead crew member, he finds his way to an escape pod and escapes the Arcada.
The game was created using Sierra's AGI engine and featured a pseudo-3D environment, allowing the character to move in front of and behind background objects. The primary means of input in Space Quest, as in many other AGI games, was through the use of a text parser for entering commands and use of the keypad or arrow keys for moving Roger Wilco around the screen. The Amiga, Apple IIGS, Atari ST and Mac versions of the game offered basic mouse support for movement as well. The game had a 160×200 resolution displaying 16 colors. Sound cards were not available in 1986 for the PC, so sound was played through the PC's internal speaker; owners of Tandy 1000, PCjr and Amiga computers would hear a three-voice soundtrack, while Apple IIGS owners were treated to a fifteen-voice soundtrack with notably richer sound.
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