A minimal project for hardware accelerated software rendering (Repo link in Description)

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Code: https://github.com/amengede/graphics-programming-sandbox

There's something beautiful about simply writing to an array and having it show up on screen. With this project I tried to provide an OpenGL environment that does just that. We can ignore the OpenGL side of things and just focus on pure programming. This project is intended as a starting point for anyone keen on classic graphics programming algorithms.







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