Raven begins the day with the discovery of a slew of commissions for the Portia Bridge, a special commission for a lighthouse, and good town commission. She works on her relationships with some of the townsfolk, accepts a request for help from Sam, and walks into a dispute between the Church of Light and the Research Center. She helps Arlo talk through a personal dilemma, and then, after undertaking a commerce guild inspection and returning to her workshop, begins upgrading her equipment and rearranging the layout of her work space and home interior.
This is a full playthrough of the Portia main storyline with Raven, a young builder seeking a new life away from the confines of Barnarock. Can she cut it as a builder in the frontier town of Portia - and what adventures await?
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