A modest proposal to rework Baba Yaga
I don't necessarily think these changes make her a high tier mid laner, but the changes to her first two abilities will make Baba Yaga functional to the point where you can fix her by tweaking her damage numbers, cooldowns, things like that since as it stands, she's simply not a viable character and possibly one of the worst designs they've released. The excessive amount of randomness in a team game that requires high coordination and communication is unacceptable.
Go here if you want my Twitter/Twitch/Discord/Etc! - https://compiled.social/dangodofthunder
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Creeping Cabin
- Increase healing from .8% max HP per tick to 1% (At max essence, if Baba Yaga has no stacking items, Creeping Cabin heals 25% of max HP instead of 20%)
Wild Witchcraft
- No longer silences enemies
- No longer slows enemies
- Fields boost friendly protections, boost friendly movement speed, boost friendly power, or provide shields at random.
Protections - 15/20/25/30/35
Movement Speed - 20/22.25/25/27.5/30
Power- 10/15/20/25/30 Physical and Magical Power
Shields - 50/75/100/125/150
Baba's Brew
Baba Yaga creates one of several potions at random.
Base Damage increased from 55/95/125/175/215 + 60% Magical Power to 60/110/160/210/260 + 60% Magical Power
Eye of Newt Potion - Additional Damage (Additional 20/40/60/80/100 + 20% Magical Power)
Dragon Scale Potion - Slows Enemies (15/17.5/20/22.5/25%)
Wolf Tooth Potion - Attack Speed Reduction (10/12.5/15/17.5/20%)
Toad Oil Potion - Silences Enemies (.75/1/1.25/1.5/1.75 Seconds)
Bat Wing Potion - Power Reduction (5/7.5/10/12.5/15%)
Cooldown Reduced from 16/16/15/15/14 to 16/15/14/13/12 Seconds
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19/50
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