A new hovermode - how to fix the atmospheric flight model | Star Citizen
In this video I would like to diagnose what made the original hovermode fail. It was a great idea, however the high thruster power and lack of inertia and fine control for the pilot appear to be what caused it to fail.
The arguments I would like to make is that if CIG models atmospheric flight (close to the ground) is modeled realistically after helicopters (and their speeds, accelerations) then a realistic and engaging hover experience would automatically fall into place.
0:00 - the old hovermode and how it almost worked
5:09 - real life helicopters
9:48 - gladius vs realism
14:47 - realistic atmospheric flight in a scifi movie
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Currently, caracal has 84,866 views for Star Citizen across 94 videos. About 8 hours worth of Star Citizen videos were uploaded to his channel, or 4.47% of the total watchable video on caracal's YouTube channel.