A week in the life of a game developer!

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An average week of game development and related tasks! From AI to interface work and maintaining released games. All part of the indie gamedev dream ! ;)

#gamedeveloper #indiedev #gaming #programming

Wishlist Regulator City: https://store.steampowered.com/app/1892750/Regulator_City
Music from: https://www.epidemicsound.com/referral/quyank

00:00 publisher pitch
03:08 Wednesday
06:23 AI Testing
09:59 Wrapping up a day
11:00 Thursday
11:36 Interface design
14:57 Friday - unexpected!
16:58 More interface results
19:57 Saturday - wrap it up
20:27 Milo!

CONNECT:

►DISCORD: https://discord.gg/orangepixel
► FREE eBOOK: https://www.orangepixel.net/signup/
► PATREON: http://patreon.com/orangepixel

► Business: support[ at ]orangepixel.net

SOCIAL MEDIA:

► Twitter: https://twitter.com/orangepixel - game related
► Twitter: https://twitter.com/orangepascal - everything else
► Facebook: https://www.facebook.com/orangepixel
► IG: http://instagram.com/orangepixelgames
http://www.orangepixel.net

I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.







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