AA Interrupting animations

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Some animations in asylum can be cancelled with "standing batarang aim storage" glitch (details in Akheon's video: https://www.youtube.com/watch?v=2hxJZMTZtkM), so it's not a bad idea to "carry" it with you when you don't need quick batarang or corner cover storage. Here are some minor timesavers:
- Cancelling slow-mo and stun when you get hit by the Bane-train;
- Cancelling ground pounds (only in freeflow i think). There are other ways to take these lunatics down faster, but if you failed instant K.O. jump-kick, this is your backup, especially in penitentiary, where you can prepare the glitch while waiting for the door scans etc. It works on normal thugs too and might be useful in some fights, especially on hard.
- Smacking titan's head into the ground. Worth doing just for hilarity. I think it cancels slow-mo as well.
Watch my runs live at http://twitch.tv/feanorus







Tags:
batman
arkham
asylum
speedrun
glitch



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