AARP Announces Alcove Challenge at XR4C 2019

Subscribers:
6,990
Published on ● Video Link: https://www.youtube.com/watch?v=558dBn9b9gY



Duration: 5:28
355 views
1


Games for Change is proud to announce plans with AARP Innovation Labs (also known as The Hatchery) to create a VR Design Challenge. This would be the first VR Challenge for Games for Change who has previously run Games Design Challenges on issues like climate change and immigration. The Hatchery is an innovation accelerator that works with start-ups and investors to discover big ideas and bring them to scale to change how people live as they age.

Through the VR for Change Alcove Challenge, AARP Innovation Labs and Games for Change will aim to inspire more people to think about how VR games can enhance the quality of life as we age, and enable people across all ages to experience simple, beautiful, and impactful VR. The challenge will invite developers to submit a digital game that can have health or wellness benefits for older users. Select winners and finalists may have the opportunity to have their game published on the Alcove platform.

Finalists of the challenge will receive festival passes to give presentations and demos as part of the final jury, live on stage at the Games for Change Festival in New York City in June 2020. Winners and selected games will receive cash prizes and have the chance to be published on the Alcove VR App.




Other Videos By Games for Change


2019-08-02Panel - Narrative and the Power of VR
2019-08-02Keynote - The Subversive Potential of XR in Fine Art and Public Access with Nancy Baker Cahill
2019-08-02Smileyscope: VR in Pediatrics, One Year Later with J Milligan
2019-08-02XR Brain Jam Project Pitches
2019-08-02The Education Market: VR's Best Hope?
2019-08-02Game Design Thinking for Civic Engagement with Libby Falck
2019-08-02Keynote - It's All Game Design with Jessica Brillhart
2019-08-02Keynote - Ethics of video games with Celia Hodent
2019-08-02Keynote - Thoughts on Game Design and Various uses for a working Time Machine with Graeme Devine
2019-08-022019 Games for Change Awards Ceremony
2019-08-02AARP Announces Alcove Challenge at XR4C 2019
2019-08-02Keynote - Thoughts on Game Design and Various uses for a Working Time Machine with Graeme Devine
2019-08-02Putting Games to Work in City Government
2019-08-02Keynote - The Many Ways That XR Technology is Transforming, Localizing, and Personalizing Healthcare
2019-08-02Keynote - Doing Well While Doing Good: Responsible Practices for the Mass Market with Don McGowan
2019-08-02Panel - Beyond STEM: SEL Skills In Game Design Curriculum
2019-08-02How to Make Things Fun: From Disaster Preparedness to Transportation Infrastructure and Voter Edu.
2019-08-02Games as Civil RIghts issue with Daniel Kelley
2019-08-02Keynote - Endless: Creating Digital Agency Through Gaming with Matt Dalio
2019-08-02Public Screens and Games Embedded in Physical Space: the Rise of Maker Games with Benjamin Stokes
2019-08-02Keynote - Build a Better Game Community



Tags:
games for change
g4c