Access Ahead: Game Accessibility Crash Course with Arman Nobari | G4C2025 Pre-Festival Session

Subscribers:
6,980
Published on ● Video Link: https://www.youtube.com/watch?v=cFxX2yDmHR4



Duration: 0:00
16 views
1


🎮 Learn practical game accessibility from AbleToPlay founder Arman Nobari!

After 15 years building accessible products and interviewing over 2,000 gamers with disabilities, Arman shares the real-world strategies that work. This 90-minute crash course takes you through the entire game development lifecycle, from early planning to post-launch refinement.

Whether you're an indie developer or part of a major studio, you'll walk away with actionable techniques and tools you can implement immediately. No theory—just practical advice from someone who's advised dozens of studios on making their games more inclusive.

✨ Learn more about AbleToPlay:https://abletoplay.com//
🎟 ️ Get tickets for the 2025 Games for Change Festivalhttps://festival.gamesforchange.org/rg

#GameAccessibility #InclusiveDesign #GameDev #GamesForChange #G4C2025




Other Videos By Games for Change


2025-06-13The Well-Read Game: On Playing Thoughtfully Book Launch | G4C2025 Pre-Festival Session
2025-06-13Access Ahead: Game Accessibility Crash Course with Arman Nobari | G4C2025 Pre-Festival Session
2025-02-14Talk | How Video Games are Changing the Face of State Education in Europe (Stories from Romania)
2024-10-08Talk | Creating 'Year of the Cicadas': From Grief to Game
2024-10-08Talk | GLAAD Gaming: The State of LGBTQ Inclusion in Video Games
2024-10-08Talk | Press B to Belong
2024-10-08Talk | Change, or Changiness?
2024-10-08Talk | An African Talent Model for the Global Games Industry
2024-10-08Talk | 59 Cities with History: Connected Play Beyond Library Walls
2024-10-03Meet the Funders: Social Impact Entertainment Financing
2024-10-03Talk | Knock Knock, Kids: Replacing Closed Doors with Age-Empowered Access
2024-10-03Talk | How to Create Immersive and Educational Experiences in 3D Virtual Spaces
2024-10-03Talk | Making an Impact with Gaming at School
2024-10-03Talk | The Rise of Brand-Led Gaming for Social Change
2024-10-03Panel | Minecraft CS Pathways: From Coding to Creation with Minecraft Game Development
2024-10-03Talk | Ecogames: Playful Perspectives on the Climate Crisis
2024-10-03Panel | Creating, Measuring, & Asessing Impact
2024-10-03Talk | AI Games: From Neural Networks to AI's Anatomy
2024-09-26REACTION for The Future of Gaming Industry
2024-09-26Empowering Diversity in Gaming: Fostering Inclusivity Through Youth Engagement and Storytelling
2024-09-26How Tabletop RPGs Can Build and Support Communities