Accessibility As A Design Pillar
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Published on ● Video Link: https://www.youtube.com/watch?v=ngM6cUQXd2s
Johnny Wallbank, Team Cats & Bears
This talk explores the development process of a single button platformer for PC and mobile platforms, ‘Bubbles the Cat’.
It looks at how the game’s prototyping and iterative design was guided by core accessibility design pillars, as well as the challenges faced in making a game simple to play whilst still retaining depth for advanced players.
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