Actual Release Challenge :: Bennett Foddy NYU Game Center Prototype Studio

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Published on ● Video Link: https://www.youtube.com/watch?v=H8Z425JS3a4



Duration: 44:02
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This was a really fun one!

Bennett Foddy: "This week I gave the following challenge to my prototyping class: make a game in one week that will be publicly released! In this class, students have roughly 10 hours to produce a game every week, but usually they are free to experiment without concern for the audience. This challenge pushes them to understand what it means to release a game to the public."

You can find all the games here: http://gamecenter.nyu.edu/actual-release/

Quick links to each game in the video
Pocket Presence - 1:11
Rain Music - 4:14
The Gospel - 8:08
Husband Of mine - 12:51
All Weather Bicycle - 18:05
ISIS & Osiris - 20:37
Hide and Seek In Moriarty's Mansion - 24:16
Countdown - 26:56
Bloodsport - 29:24
Storeroom - 33:10
Sheep's Adventure Episode 6 - 38:06

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Tags:
Swordfish Plays
1080p
60fps
Bennett Foddy
NYU Game Center
Prototype Studio
Actual Release Challenge
Alex Feigenbaum
Pocket Presence
Chris McGinnis
Rain Music
Eliran Vegh
The Gospel
Elyse Lemoine
Husband of Mine
Julian Hyde
all Weather Bicycle
Pierre Depaz
Isis and Osiris
Sig Gunnarsson
Hide and Seek in Moriarty's Mansion
Vanessa Briceno
Countdown
Winnie Song
Bloodsport
Wyatt Yeong
Storeroom
Wynn Chen
Sheep's Adventure Episode 6