Adding Detail To Your Map That Actually Makes Sense
So, as game masters, you have learnt where to start when homebrewing your own RPG world, and you now have your homebrew map all drawn out, but where do you start when you want to fill your map and your world in? Borders, civilizations, kingdoms - there is a lot to consider! In today's video, I look at step 3 in creating a homebrew world - adding in civilizations and everything that comes with it. We'll take a look at how you can plan your roads, kingdoms, transport and communication into your TTRPG world and begin to bring it to life - ready for your next D&D, Pathfinder or Star Wars roleplaying game!
Timestamps:
00:00 Introduction
02:14 Civilisations
04:08 Where did the civilisations start?
06:26 Distance between cities
07:50 Transport
09:07 Communication
10:46 Uniqueness of the culture
Thank you to Dungeon Fog for making this episode possible! Check out their amazing map making software that will help make your world come alive! Use the code GREATGM for a discount when you sign up.
Find them here: https://dgnfogaffiliateprogramme.sjv.io/jdQeZ
🧡 Thank you to our Patrons! Become a patron & receive all the cool stuff:
https://www.patreon.com/GreatGameMaster
📖 BOOKS - https://www.greatgamemaster.com/dm/shop/
🛎 SOCIAL:
-----------------------------------------
🌏 Website - https://www.greatgamemaster.com
🐢 Facebook - https://www.facebook.com/GreatGameMaster/
🐥 Twitter - https://twitter.com/HowToGM
💬 Discord - https://discord.gg/greatgm
📸 Instagram - https://www.instagram.com/howtogm/
🎲 ESSENTIAL RPG STUFF:
-----------------------------------------
🛡 Shop RPG items - https://www.amazon.com/shop/howtobeagreatgamemaster
⚔️ SUPPORT US:
--------------------------------------
Support us by buying your RPG stuff on Amazon:
🇺🇸 USA shop - http://amzn.to/2xTszFF
🇬🇧 UK shop - http://amzn.to/2sQbP3y