Advance Wars 2 - Black Hole Rising Playthrough Part 19: Drake, Cannons, and A Friend
Drake is a CO based around naval units, so of course he has them this map. His Power and Superpower are super annoying as they cut health and fuel. This map is not too hard as the victory condition involves destroying the Black Cannons. They aren't that well defended so I just send a Battleship down through the shoals while avoiding the indirect units. Kanbei's here to help and his main job is to protect Drake's HQ from Hawke's superior ground forces. This map is definitely going to be a pain in hard mode. Finally, is there a real point to the 3 silos in the middle?
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