
Adventurers Unbound Projectile Event Test
Huge overhaul on much of the core code. Making things a bit more user-friendly and allowing for easier resource sharing. This is a short video showing off a bit of what you can do with projectiles.
Defaults to enemy playing their hit animation and continuing the cutscene.
You also have access to a "hit" event script that allows you to do whatever you want. Flash the screen, have another prop appear, play a spell animation, or do some other event entirely.
Important Links!
GitHub ► https://github.com/Chaoswizard98/Engine_of_Chaos
Project file ► https://drive.google.com/file/d/1XK1oXsiTptc17GGDDJ5D6ZmKaRVuM5rh/view?usp=sharing
GameMaker ► https://www.yoyogames.com/en/gamemaker
SF Fanwork Discord ► https://discord.gg/cHFzAed
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👍 Patreon ► patreon.com/Chaoswizard98