Adventures of Batman & Robin Game Sample - Game Gear
"The Adventures of Batman & Robin" is the title for this game on various platforms (Game Gear, Genesis/Mega Drive, Sega CD, and SNES), all which are based on DC Comics characters Batman and Robin and centralized around the hit T.V. show, Batman: The Animated Series (which would later be renamed to "The Adventures of Batman & Robin" in season 2). It's important to note that each game wasn't just a port but were different games entirely, with varying play mechanics and level designs but all based around characters from the Batman universe.
Being developed by Novotrade (the original creators of "Ecco the Dolphin" and other titles), the Game Gear adaptation is a so-so side-scrolling action game with fairly detailed graphics and character animations, and good (but not faithful) music and sounds. However, it is also victim to fairly poor play control (where just moving, attacking, or double jumping can be an ordeal), a compromising screen view which doesn't scroll appropriately (as you can begin to easily leave the middle area behind), enemies that can attack you before they are on screen, and awkward level design.
However, these issues are offset somewhat due to a fairly generous default of nine lives, Batman's health gauge (where Batman requires a fair deal of hits before he's defeated), the ability to pick up right where you died (as opposed to starting a level over), and a password system to resume from the last level you wrote down. You can even use continues and still continue right where you last died, so there isn't a whole lot of stress per se as far as completing the game.
The game has a decent amount of levels (under a dozen, but suitable for this game) that are fairly labyrinthine in their design, but if you know what you're doing or don't care to explore, the game can be finished pretty quickly. There are numerous power-ups that can be picked up which can give you the edge against enemies and bosses (which are accessed by pressing start) and Batman can fight with his fists as well as use unlimited Batarangs from a range, presenting him with a good bit of versatility which can dismantle most enemies with ease. Robin doesn't really appear in the game until towards the end (as he's captured).
The game doesn't really stand up to the Gen/MD/SNES/SCD versions, but this is to be expected as the Game Gear is naturally less advanced. Overall, it's a decent time-waster.