Age of Empires II: Definitive Edition | William Wallace [Longplay]
Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and brand-new content, “The Last Khans” with 3 new campaigns and 4 new civilizations.
Explore all the original campaigns like never before as well as the best-selling expansions, spanning over 200 hours of gameplay and 1,000 years of human history. Head online to challenge other players with 35 different civilizations in your quest for world domination throughout the ages.
Choose your path to greatness with this definitive remaster to one of the most beloved strategy games of all time.
William Wallace (c. 1270 - August 23, 1305) was a Scottish Knight who led an army of Scots in an attempt to keep Scotland a kingdom independent from Edward I of England. He is referenced and briefly playable in his campaign, which introduces new players to the gaming experience of Age of Empires II.
Each civilization in the game has one unique unit that can only be trained at the Castle in the Castle Age, but eight civilizations have access to a second unique unit that is trained at another building.
Before Age of Empires II HD: The African Kingdoms was released, a Castle was required to train the second unique unit. Since that was changed, the civilizations with two unique units gain the advantage of instant access to a unique unit once the Castle Age is reached.
There are roughly three categories of unique units: Castle units, non-Castle units and shared units. As the name suggests, a Castle unit can only be trained at a Castle, while non-Castle units are created elsewhere (Longboat, Turtle Ship, Missionary, Slinger, Imperial Camel Rider, and Caravel).
Shared units, however, fill a different and broader niche since their nature means that they can be used by other civilizations in addition to their own by simply allying with their native factions. A team containing an Italian, Berber, or Vietnamese player will have access to the Condottieri, Genitours, or Imperial Skirmishers, respectively. Shared unique units are team bonuses.
Apart from the Imperial Camel Rider, Condottiero, and Imperial Skirmisher, all unique units are available in the Castle Age.
All but five (Slinger, Condottiero, Imperial Camel Rider, Missionary, Imperial Skirmisher) unique units have an Elite version that possesses overall superior statistics. The upgrade is always available in the Imperial Age.
It is worth noting that the Samurai possesses an attack bonus against all unique units (including itself) but the Imperial Camel Rider and the Imperial Skirmisher, which are technically just unique upgrades. It is the only unit that has an attack bonus against unique units.
“The warriors of Scotland attempt to hold off an invasion of the better equipped English armies. Take the command of the highlanders, and learn the basic concepts of Age of Empires II, such as how to build an economy, how to train your soldiers and, most importantly, how to fight and defeat your enemy. If you are new to real-time strategy games, you will learn all you need to know. If you have played the original Age of Empires, then you can skip ahead to new features, such as garrisoning and formations.”
—In-game campaign description
The William Wallace Learning Campaign consists of 7 scenarios. The player plays as the Celts, and the player color is blue.
Marching and Fighting
1. Feeding the Army
2. Training the Troops
3. Research and Technology
4. The Battle of Stirling
5. Forge an Alliance
6. The Battle of Falkirk
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