Air Zonk (Wii Virtual Console) - "Spicy" Mode/Difficulty Playthrough
Its been almost a year since my "Sweet" Mode play through of this game, but finally heres a "Spicy" Mode playthrough.
Despite some glitches (like the laser weapon not working the 2nd half of Stage 5) and bad play on my part where I almost got a Game Over, "Spicy" isn't TOO bad. 1 notable difference on Spicy difficulty is that quite a few enemies now shoot red bullets at you. I lose a life almost instantly at the start of the 2nd level due to those stationary objects doing so as it caught me off guard.
With "Spicy" done, theres now only one difficulty left....."Bitter" Mode. I've owned this game for YEARS now (on the original TurboGrafx-16 console).....and as much as I played and enjoyed this game, I have NEVER beaten it on Bitter Mode. I promise to, at the very least attempt it for the viewing audience in the future.
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