
Akavir. The curse of the immortals - p.27
Hey, what if one third of this stage of the main quest was completely without ANY journal entries or map markers? Wouldn't that be awesome? (No. No, it really wouldn't be. That is just cruel.)
To be fair, the stages do work correctly, so technically, it does work. And the locations are detailed and interesting, as always. And the idea behind this part of the quest seems quirky and original.
But the cave is way too huge for no real reason, so it feels as if all that decoration effort really went to waste. While the actual player house is kind of a joke. Meh.
Akavir. The curse of the immortals (ENG) Official translation by stalker992:
https://www.nexusmods.com/skyrimspecialedition/mods/50253
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