Akuma - Punish jump ins with Demon

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Published on ● Video Link: https://www.youtube.com/watch?v=Sc53ZK7EIlE



Duration: 0:37
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It's nothing new(in fact this is really old), but you can dodge a good amount of jump ins with c.mk. After you lower your hit box via c.mk and [hopefully] dodge your opponent's jump in attack, you can go straight into Demon and they will land into it. If timed correctly, the opponent cannot jump out of it. This is one of the only legitimate demon setups.

In terms of execution,

1. c.mk and lp at the same time
2. another lp(which is buffered by the c.mk). This gets rid of the two lps for the demon.
3. Back + lk + hp at the same time right when your c.mk ends.

If you listen to my stick in the video, you can hear these 3 sets of inputs so you can get a feel for the timing. *tap tap tap*







Tags:
Akuma
Raging
Demon
SFIV
Street
Figher
IV
SF4