Alien Breed 3D II The Killing Grounds on Commodore Amiga 1200. Gameplay & Commentary
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Gameplay & commentary from Alien Breed 3D II - The Killing Grounds by Team 17 on a 68060 expanded Commodore Amiga 1200 vintage computer.
This is using the turbo patch available on Aminet, to supposedly boost the framerate, though I can't say that I notice a difference.
Team 17 introduced a bug at the last minute, while adding a new menu system, which prevents the game from launcing via Workbench. You have to open a Shell and use Amiga DOS commands to run the game.
This is not a review, walkthrough, playthrough, or demonstration of my playing ability.
It's simply a quick demonstration of the game so that anyone not familiar with these old games can see what it looks like.
It's also here so that I can embed it, along with most of the games in my collection, on my website (see link above).
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