Alien Isolation Walkthrough Gameplay Part 17 - Apollo core (PC)
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Alien Isolation Walkthrough Gameplay Part 17 on ASUS TUF A15 [Ryzen 5] [Nvidia GTX 1650 Ti] Full HD (1080p):
Go through the door and move forward. You will get to a gate that will let you through only when you leave your firearms in the container next to it.
Approach the locked door, and activate the Apollo sales tour schematics. You will see a door keycode 4930.
Take right, and you will get to a room with a console. Hack it to gain access. After that, backtrack to the fork, and walk past the save game station in order to get to the other side of the compound.
Once you get there, you will see a console you need to hack. After that, go back to the corridor, and take right at the first turn, into a vent shaft. You will get to a room with a save game console.
Go through the door on the left, and take the first turn right. There is a gasmask on the control panel.
Go to the next area. There you will find two androids. You do not have any weapons, so as soon as you find the nearest rewire system, turn on gas divert and sneak into the right side of the room. Here you will find a door, behind which you will be safe.
Follow the corridor, until you get to the place shown in the picture, then go through the door. In this room, approach the console and hack it, then use the save game station. Your objective is to turn on two server bank consoles, located parallelly to one another (where you previously encountered androids).
Go to the right server bank console. Activate the first console from the entrance, and go into the vent shaft next to it.
Exit the shaft, and head to the right. You will see a save game console ahead of you and a terminal that you need to hack on the left side. However, Apollo security system is to tough to hack, so go back to the vent shaft.
Alien: Isolation is a 2014 survival horror video game developed by Creative Assembly and published by Sega originally for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Based on the Alien film series, the game is set 15 years after the events of the original 1979 film Alien, and follows engineer Amanda Ripley, daughter of Alien protagonist Ellen Ripley, as she investigates the disappearance of her mother. The game places an emphasis on stealth and survival horror gameplay, requiring the player to avoid and outsmart a single Alien creature with tools such as a motion tracker and flamethrower.
Alien: Isolation was designed to resemble the original Alien film rather than its more action-oriented 1986 sequel Aliens, and features a similar lo-fi, 1970s vision of what the future would look like. The game runs on an engine built from scratch to accommodate the Alien's behaviour and technical aspects such as atmospheric and lighting effects. Creative Assembly intended to make Alien: Isolation a third-person game, but ultimately used first-person to create a more intense experience. Several downloadable content packs were released for the game, some of which relive scenes from the original film.
Alien: Isolation received generally positive reviews from critics and sold over two million copies by May 2015. The game's retro-futuristic art direction, sound design, and artificial intelligence were highlighted positively, while its characters and unforgiving gameplay received some criticism. The game appeared in multiple "Best of" lists and won several year-end awards, including Best Audio at the 2015 Game Developers Choice Awards and Audio Achievement at the 11th British Academy Games Awards. It was ported to Linux and OS X in 2015, to Nintendo Switch in 2019, and to Android and iOS mobile devices in 2021. The game was also added to the Amazon Luna service in 2021.
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