Alien Isolation Walkthrough Gameplay Part 15 - Ricardo (PC)
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Alien Isolation Walkthrough Gameplay Part 15 on ASUS TUF A15 [Ryzen 5] [Nvidia GTX 1650 Ti] Full HD (1080p):
In the corridor, you may encounter more enemies. Deal with them, and resume walking the same way. On the left, a gate will open, so walk through that, and head to the right.
Go toward stairs and climb up to the higher level, then turn left. In the corridor you will find a map upgrade console. Head toward the exit on the left.
Keep walking in that direction, until you get to a door. On the left, you will find another map upgrade console.
Once you hear what happened, backtrack to the corridor, and enter the staircase. On your way you will encounter an android, so eliminate it. A couple of shots in the head should resolve the matter.
Once you get to the higher level, head toward the door on the left, which will open up automatically. Eliminate the opponents there, and move on.
At the nearest turn, take left. Collect useful ingredients, save the game with the console on the wall, and go to the corridor nearby.
Go to the corridor and deal with an android, then press on. Keep to the left side, and take left at the nearest turn.
Climb down the stairs to the lower level, then turn left. Go by some crates, and walk straight forward until you get to a vent shaft. On your way you will encounter an android, so deal with him.
Leave the shaft and go forward. Approach the console and save the game, after which you should keep walking forward, until you get to your destination.
Alien: Isolation is a 2014 survival horror video game developed by Creative Assembly and published by Sega originally for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Based on the Alien film series, the game is set 15 years after the events of the original 1979 film Alien, and follows engineer Amanda Ripley, daughter of Alien protagonist Ellen Ripley, as she investigates the disappearance of her mother. The game places an emphasis on stealth and survival horror gameplay, requiring the player to avoid and outsmart a single Alien creature with tools such as a motion tracker and flamethrower.
Alien: Isolation was designed to resemble the original Alien film rather than its more action-oriented 1986 sequel Aliens, and features a similar lo-fi, 1970s vision of what the future would look like. The game runs on an engine built from scratch to accommodate the Alien's behaviour and technical aspects such as atmospheric and lighting effects. Creative Assembly intended to make Alien: Isolation a third-person game, but ultimately used first-person to create a more intense experience. Several downloadable content packs were released for the game, some of which relive scenes from the original film.
Alien: Isolation received generally positive reviews from critics and sold over two million copies by May 2015. The game's retro-futuristic art direction, sound design, and artificial intelligence were highlighted positively, while its characters and unforgiving gameplay received some criticism. The game appeared in multiple "Best of" lists and won several year-end awards, including Best Audio at the 2015 Game Developers Choice Awards and Audio Achievement at the 11th British Academy Games Awards. It was ported to Linux and OS X in 2015, to Nintendo Switch in 2019, and to Android and iOS mobile devices in 2021. The game was also added to the Amazon Luna service in 2021.
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