Alien Isolation Walkthrough Gameplay Part 14 - Colonial Marshal Bereau (PC)
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Alien Isolation Walkthrough Gameplay Part 14 on ASUS TUF A15 [Ryzen 5] [Nvidia GTX 1650 Ti] Full HD (1080p):
As soon as you retake control over the character, approach the locker and change your clothes. Open the door next to you and use the plasma torch on the other one.
At the nearest turn take right, and pick up the shotgun and the keycard from a body. Move on, and use the keycard on the next door in order to open it.
Eliminate the android in the central part of the facility, and then go through the main door to get to the station.
Enter the elevator on the left, and go to Solomon's Habitation Tower.
Walk out of the elevator and search the room. You will find here lots of useful ingredients and ammo, then head toward the corridor. Before moving on, update your map. The console is on the right side of the hall.
The corridor leads to a locked door, and when you get there, activate the vacuum cleaner on the right. It opens your way to the vent shaft you walked past before. Follow the vacuum cleaner and go through the hole in the wall.
Once you exit the shaft, you will notice an EMP blueprint. Look around for other ingredients and ammo before leaving the room.
Leave the room and go straight ahead through a long corridor, and at the first turn, take right and open the door.
In the room there is a panel in the floor. Open it and go through the vent shaft to another room. Behind a grid you will see a lever.
Once you restore power, walk through the door and eliminate two androids, then head to the corridor on the left.
Alien: Isolation is a 2014 survival horror video game developed by Creative Assembly and published by Sega originally for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Based on the Alien film series, the game is set 15 years after the events of the original 1979 film Alien, and follows engineer Amanda Ripley, daughter of Alien protagonist Ellen Ripley, as she investigates the disappearance of her mother. The game places an emphasis on stealth and survival horror gameplay, requiring the player to avoid and outsmart a single Alien creature with tools such as a motion tracker and flamethrower.
Alien: Isolation was designed to resemble the original Alien film rather than its more action-oriented 1986 sequel Aliens, and features a similar lo-fi, 1970s vision of what the future would look like. The game runs on an engine built from scratch to accommodate the Alien's behaviour and technical aspects such as atmospheric and lighting effects. Creative Assembly intended to make Alien: Isolation a third-person game, but ultimately used first-person to create a more intense experience. Several downloadable content packs were released for the game, some of which relive scenes from the original film.
Alien: Isolation received generally positive reviews from critics and sold over two million copies by May 2015. The game's retro-futuristic art direction, sound design, and artificial intelligence were highlighted positively, while its characters and unforgiving gameplay received some criticism. The game appeared in multiple "Best of" lists and won several year-end awards, including Best Audio at the 2015 Game Developers Choice Awards and Audio Achievement at the 11th British Academy Games Awards. It was ported to Linux and OS X in 2015, to Nintendo Switch in 2019, and to Android and iOS mobile devices in 2021. The game was also added to the Amazon Luna service in 2021.
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