Alien Vendetta (2002) - map 11: Nemesis (100% UV - modded)
I know some people don't like this map much, cause they find it confusing probably, but I absolutely love it! I love the adventure vibe, like in a dungeon crawling rpg, or something. I mean, you have to admit the design is impressive, how the mapper manage to interconnect these caves, outside areas and the castle itself. The midi is also amazing, the cherry on top that this map lacked. This map might be my favorite in AV, now that I think of it. Oh, and I even got 100% of the items, just to show off xD
IWAD (base game): Doom 2
PWAD (map pack): Alien Vendetta
Gameplay mod: Doom 64 weapons only
Music replacement: AV MIDI Pack
Source port: Lzdoom
Compatibility: Doom (strict)
Difficulty: Ultra-violence / I'm a Doom God
All kills and secrets
Continuous playthrough (from map 04)
No saves mid level
Link to wad:
doomworld.com/idgames/levels/doom2/megawads/av
Link to music replacement:
doomworld.com/idgames/music/avmidi
Link to weapons mod:
moddb.com/games/doom/addons/doom-64-weapons-only-30-aenima-extra-weapons/
0:00 exploring the caves
2:26 the marble castle
18:15 dark dungeons
22:41 more caves
28:00 text screen
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