Aliens: Fireteam Elite - Horde: Ruptured Cistern - Insane - Unplayable Headache
Ugh, really good example of why I still haven't beaten this legit, aside from so few people wanting to play it more than a round or two at most.
Using chokepoints and challenge cards here, as it was how this group was going anyhow, even with some bad luck earlier. But just watch what starts happening near the end of Wave 7. This happens so often with this, I don't know if it's a bug or just really bad luck, but it often gets increasingly unplayable in later waves. Really frustrating watching other players and xenos teleporting around constantly. After a bit, nevermind hitting targets, you might shoot empty air and TK a friendly who wasn't there, or have no idea what's going on because xenos are teleporting constantly.
Playing with Colonel Otto and luis_migueL_pache. (Latter hosting.)
Challenge Card: Overstimulated
00:00 Hangar
01:02 Preparation
01:22 Wave 1
02:27 Wave 2
04:39 Wave 3
06:15 Wave 4
07:56 Wave 5
12:52 Wave 6
14:59 Wave 7
18:22 Wave 8
21:12 Aftermath
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