Alpha 0.0.4 Part One of the Combat Update (Check Description) | Flatworld Dev Logs
This is a smaller update so that I could show the progress I have made with the game, but the systems themselves are half done, but deserving of an update. There is all the background code for player fighting and damage, but nothing currently happens when contact is made with the new enemies. There are some glitches like their jumping detection, but those will soon be fixed. I will finish the next update before the holidays, but after that releases, I will go on a hiatus until after New Year.
Added:
- Two new monsters, the Moss Golem and the Shroomer (Ranged and Melee respectively)
- A swinging sprite and hit-detection
- A standardized class for entities so I can add many in a short time
- Health and damage system
- A fix to doors so that they always work