Alpha 18.1e Horde Night with traps first 5 minutes

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Published on ● Video Link: https://www.youtube.com/watch?v=toEr4vaLOuk



7 Days to Die
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Duration: 5:29
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Warrior difficulty, gamestage 390 , 32 zombies at once.
Built in creative mode, it was just a practice run. I play with 120 minute days, and since most of the horde night was pretty much the same, i decided to cut it short to reduce upload time. No demolisher in this video, they didn't show up before 2am. Maybe i'll post a shorter video of the aftermath.

This base got 2+2 fingers. 2 are for the main fighting, the remaining 2 are backup paths. Of course, the zombies came from the wrong direction at first, so they went for the backup path. Which is why i placed down a ramp on those, just to force the zombies onto the 2 main fingers , and with that done, the show was ready to start.

The primary fingers are setup with 4 dart traps triggered by pressure plates, 2 electric fences, and 1 bladetrap placed low. Multiply by 2 since there are 2 fingers. The dart traps on one finger ran out of ammo near the end of the night and i ended up loosing one pressure plate.

Ideas for improvement, 2 bladetraps on each finger to hopefully save ammo for the darttraps, 2x6k pr hordenight is a bit expansive. I could possibly have saved a lot of ammo by using the magnum instead of the M60 too. Even if i can repair everything from above, i feel like the outer pressure plate was difficult to reach with all the zombies walking by.







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At present, heisag has 4,013 views spread across 25 videos for 7 Days to Die, with his channel currently having around 1 hour worth of content for 7 Days to Die. This makes up 77.28% of the content that heisag has uploaded to YouTube.